Friday, August 25, 2006

Skill Levels, Verbal Descriptors, & Character Levels

After the update / change of GK in September and early October 2005, the old Skill Levelling system with their simplistic numerical notations were eliminated. Instead, a set of Verbal Descriptors emerged. Here is the skill level "translation":

Brilliant (9.5-10.4)
Artful (8.5-9.4)
Adept (7.5-8.4)
Talented (6.5-7.4)
Proficient (5.5-6.4)
Experienced (4.5-5.4)
Accomplished (3.5-4.4)
Effective (2.5-3.4)
Capable (1.5-2.4)]
The following set emerged immediately after the changes, but is incorrect due to the fact that action times do not change when a skill increases, for example, from Capable to Effective, but sometime during the Effective band.

[[Brilliant (9-10)
Artful (8-9)
Adept (7-8)
Talented (6-7)
Proficient (5-6)
Experienced (4-5)
Accomplished (3-4)
Effective (2-3)
Capable (1-2)


Character Level
In addition, every major soul has a 'character level'. Exactly how that can be determined is discussed below. (As ever since the looksit change, character level has not been displayed.)

The practical upshot of character level is that for every level a person gains, they gain "two knowledge slots". Basically, all major souls have a certain number of knowledge slots, and if you should have more knowledges than 'knowledge slots' then you it makes it harder for a soul to invent or learn knowledges.

It is also believed that some knowledges require a certain character level, but there is no proof whatsoever of this.

"Examine" Level Determining Method
+ Use the action Examine upon yourself. You will get a message stating either that you have a perfect cranium, or that you are X over.
- EXAMPLE: 13 over
+ Now, you need to subtract all 'free' slots from from the total number of knowledges you have, which will give you the effective number of knowledges. 'Free' slots are granted by Mnemnoics (Mnemnonics & 2 others) and Learning (Learning & 1 other).
- EXAMPLE: 38 - 5 = 33 effective slots
+ Subtract the amount you are over your knowledge limit from the effective number.
- EXAMPLE: 33 - 13 = 20
+ Divide the resulting number (20) by two. This will grant you your level.

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